The Siege of Madrigal
This is a story about unsuspecting warriors discovering what the rest of us cannot even conceive. Our story begins near the captured little town of Comfort.
Here at the far reaches of the map, our story finds a ragged force of soldiers tirelessly marching up a hill, uncertain as to where it leads. Their mission is to walk where no man was intended to walk, and go where no Myth unit has gone before...
Maybe these brave men will find that place full of bright lights and bare-breasted thrall, you know, the place where your spiders and soulless go when you try to be cheap and kick the ball up the border slope of a netmap so no ground units can get it, but you slip and fall off the edge.
Here you can march your whole army, ground troops and all, right off the edge of the world. Don't be stupid and let it happen to you unless you are actually trying, heh.
Written and compiled by the Myth Nontoxic crew.