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World
Knots
Man
from Nan
points out that all the World Knots in Myth have different
symbols.
Mobius
has come up with a plausible explanation for
this:
I
think it is rather similar to an idea in the "Riftwar
Saga" by Raymond E. Feist. The magicians are capable of
teleporting themselves from one location to another,
provided that they can fix a certain, familiar and unique
image in their head from that location. Thus those
magicians take to placing intricate designs at certain
locations to facilitate transporting there easier. So,
when a magician wants to transport a group there, he must
think of the image on the Knot pillars.I'd suspect that a
knot map would have a copy of each knot's unique symbol
next to the location on the map. That's how Alric would
know there's a World Knot by Rhi'Anon and be able to take
them there in the Last Battle.
That might explain
their purpose, but still not their meaning.
Marker
Stones
Seven of these cryptic
stones mark Bagrada,
and three Ground Zero. The Myth Mandrake Connection
originally brought these to the community's
attention.
Standards
Here are the Battle
Standard found in Myth:
ThorulfR
writes:
Legions
are roman imperial combat units.
The standard displayed in Shadow on the mountain has an
eagle on top of it. The romans used eagles as battle
standards.
The standard shows a X, possibly the roman numeral
10.
If I am not mistaken the X (tenth) Legion was the best
known unit of the best known roman ruler, Julius
Caesar.
The
Smiths of Muirthemne
These symbols and
glyphs can be found in the two Tain levels of Myth
TFL.
Mobius
writes:
What
else lives in the Tain besides Giant Spiders and
Myrkridia, supposedly???
Sure- there was a pile of skulls found in the Tain, both
Human and otherwise... but suppose that Connacht had to
transport a certain number of "innocent" humans and other
creatures in with the Myrks- like trapping an entire
city's worth of individuals... Just as a number of Dark
units were trapped in the Tain with the Light units by
Soulblighter after the battle of Forest Heart (Though
Pimpy makes an interesting poing- why were no Forest
Giants tossed into the Tain with the other Light units?).
Mobius
adds:
But
look at the right pylon... just below that diamond-like
projection. It, too, looks like a horned creature (see
them protruding out to the sides of the pylon?). And the
image at the very base of the right pylon is interesting,
too.
He also points out a
small similarity between the symbol above the horned beast
on the right pylon, and the symbol on the Myrkridian battle
standard. My thoughts are that the Lightning Towers were
constructed during the imprisonment of the Myrkridia, when
they and the spiders were the only dangerous beings
imprisoned. The artists that made the towers were inspired
by this and made the Myrkridian and Spider symbols. Pure
conjecture mind you (but what isn't ;P). Also, what were the
towers for? To defend from spider and Myrkridian attacks
when the keepers of the Tain used it? (as the only spots
that are protected by towers are the pearl
gates).
Reid
McDonald
suggests that the runes on the glowing pillars in
Heart
of Stone may
be escape instructions. They look like pillars in various
states, bridges, and other such things found in the
Tain.

Brian
Landwehr and
Sidral
both offer similar explanations of the symbol's meaning.
Brian writes:
The
dwarven tattoo seems pretty straightforward to me. It's a
hammer (one of the standard symbols of dwarves
everywhere) with wings. Symbol of the dwarven paratrooper
corps. Take a look at the paratroop symbols for the U.S.
army -- a number of them are some device with
wings.
...and Sidral backs
that up with his comments:
The
dwarven tattoo depicted repeatedly in the Myrgard stages
may be a symbol for the dwarven city entire, but I think
it's more specific than that. The hammer is a
well-established symbol of dwarvenkind, alluding to their
craftsmanship (and possibly their
bloodthirstyness). The wings are the giveaway --
where do we first see the tattoo? On the arm of an
impatient dwarven paratrooper. And with the
exception of Balin, who are all the dwarves in both the
Myrgard stages? You got it. No doubt the
tattoo is the insignia of the courageous dwarven
paratroops, and it makes sense that a group as seemingly
exclusive as flying dwarves would have such an
identifying mark. Wonder if they have a secret
handshake, too?
Sounds
right.
He
theorizes:
The
Dire Marsh isn't all that far from Rhi'anon. The
Cailleach must have inhabited the Dire Marsh (and judging
by the markings had a pretty formal empire).
I have no idea how he
jumped to that conclusion.
James
has a clearer picture of that symbol:
The
pictures on the pillar in the Dire Marsh appear to depict
a comet descending on a phoenix (a heron or the symbol of
the empire of Cath Bruig?) ... Perhaps this is the
birthplace of Balor and/or the outer frontier of the
empire.
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