Bungie.org Loading, Please Wait... HOME
L e g e n d s   &   L o r e
Myth TFL:
The Siege of Madrigal
Index Myth TFL:
Flight from Covenant

HOMECOMING
Covenant

THE WATCHER ENTERS COVENANT IN SEARCH OF THE TOTAL CODEX.

Monday September 15, Outskirts of Tyr

The battle for Madrigal lasted four days without pause. Shiver fell on the first night in a spectacular dream duel with Rabican, one of the Nine. No one expected this. We have never before challenged one of The Fallen and won.

But the truth behind the victory is stranger than any of the rumors. Apparently The Nine found the severed head of one of Balor's enemies from the old days, buried out in the desert under several tons of sand and rock, and managed to start talking to the thing. Balor is the power behind The Fallen Lords, and we figure his enemy is our friend.

They say that The Head had an old score to settle with Shiver, and told Rabican that her one weakness was vanity, and showed him how to exploit it.

The Head appears to know something about everything, and now it has us looking for an artifact called the Total Codex. Its been located in the ruined city of Covenant, but the first group sent to retrieve it has not returned.

In a few minutes Rabican himself is going to send a few of us through a World Knot to Covenant, to bring back the Codex.

 

Go to the Field Guide Entry documenting this level's easter eggs and points of interest with pictures.

Mission Objective: Lead the Journeyman to the Total Codex, then follow him out of the city.

Notes: You can't escape back through the World Knot because something happened to it. Also, if you race to the Codex you might catch a glimpse of the lost group.

Notable Quote: "I've got it. Now we must flee!"

Before the level starts there is a cutscene we can draw some information from.
Scene 1
This is quite obviosly a closeup of the markings on one of the world knot pylons. What could it mean?
Scene 2
Here is a picture of the stained glass window overlooking the once mighty cathedral in Covenant. The image appears to be an eagle holding a stick or spear. What does it mean?
Scene 3
This is the statue of Connacht that stands just outside the cathedral. The book he holds, "Lanreb", as well as the rest of the statue, was created by Mark Bernal (Lanreb is Bernal backwards).

Maybe this cutscene is trying to reveal some mysteries to us, the answeres of which will not be solved until Myth 2. Who knows...

If you win this level you see what looks like an injured survivor of the original lost party delivering the codex to your troops when you discover him. Another warriors treats his injuries.

Victory Screen

    But wait, chances are that you only stumbled upon the remains of this first party after they were already slain with no survivors. However if you check our field guide on this scenerio you will find that it is indeed possible to save a few of the lost party members if you hurry (or even most, if you play it just right). Thus, this picture can be accurate.

    This also opens the possibility that originally Bungie planned to require you to save the lost party, but scratched that idea and turned it more into a scavenger operation of retrieving the codex from the remains.

    Or, this could be a member of your party (he looks a big like a skinny Journeman, don't you think?) handing the Codex over to Mauriac.

When you lose you see The Watcher has caught you and wrestled the codex from your dead corpse.

Loss Screen

    Look at the crumbling cathedral in the background there... it wasn't that badly damaged in the level itself. Did The Watcher just summon fire from the skies and smash it some more before posing for this picture ;-P

The following images are actual pregame graphics that were cut from the final release. These graphics seem to illustrate what the narrator reads from the journal entries.
Beta Pic
"But the truth behind the victory is stranger than any of the rumors. Apparently The Nine found the severed head of one of Balor’s enemies from the old days, buried out in the desert under several tons of sand and rock, and managed to start talking to the thing. Balor is the power behind The Fallen Lords, and we figure his enemy is our friend."

Beta Pic
"The Head appears to know something about everything, and now it has us looking for an artifact called the Total Codex. Its been located in the ruined city of Covenant, but the first group sent to retrieve it has not returned."

The Total Codex resting on the floor of the cathedral in Covenant.

Again we don't learn anything new, but at least the pictures are cool.

Myth TFL:
The Siege of Madrigal
Index Myth TFL:
Flight from Covenant


Written and compiled by the Myth Nontoxic crew.


Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.


| Index | Journal | Field Guide | Relics | Delusions | Encyclopedia | The Asylum |

Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.

Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic™ webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic™ munkies - you know who you are.

No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.

Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
 
[ 810225 ]
[ 106055 ]