Bungie.org Loading, Please Wait... HOME
L e g e n d s   &   L o r e
Myth TFL:
River of Blood
Index Myth TFL:
The Last Battle

POOLS OF IRON
Rhi'anon

AS THE LEGION PRESSES TOWARD THE FORTRESS, ALRIC PREPARES HIS TRAP.

Tuesday July 21, Rhi'anon

I am not a coward. I think that my actions over the last seventeen years prove this. Yet I was relieved to not be among those chosen to die.

In four hours, just after sunrise, the twenty-two hundred survivors of the Legion will attack Balor's fortress. Those men will surely die. There are perhaps half a million of the enemy between here and the stronghold.

Alric left at dusk, alone. The old maps, he says, all show a World Knot in Rhi'anon, though it has never been used in our time. He intends to find it and bring through a hundred picked men to a point he believes will be almost on top of the fortress. From there we go after Balor.

We have watched a dim comet grow brighter each night until now it is visible by day, and at night brighter than the moon. Some of the men have taken it as an omen for ill, but only the next few days will tell.

Before he left, Alric told us that Madrigal had fallen.

 

Go to the Field Guide Entry documenting this level's easter eggs and points of interest with pictures.

Mission Objective: Lead Alric to the nearby World Knot, where he will bring through the rest of your force. Then head for Balor's fortress, west, across the lake.

The following image is an actual pregame pic cut from the final release.

Beta Pic
"In four hours, just after sunrise, the twenty-two hundred survivors of the Legion will attack Balor’s fortress. Those men will surely die. There are perhaps half a million of the enemy between here and the stronghold."

These men are looking quite heroic knowing they will surely die. Who is the guy with his hat off looking like the commander?

If you win this level you see the remaining forces of the legion getting ready to attack Balor's fort.

Victory Screen

    "Aye, fight and you may die; run, and you'll live, at least a while. And lying in your beds, many years from now, would you be willing to give your life for one chance, just one chance, to come back here and tell our enemies that they may take our lives, but they'll never take... our freedom!"

If you lose you see a puzzled looking Trow and some Myrmidons. "Whoops.. uh, sorry there. Are you ok?"

Loss Screen

Why does the trow look so perplexed? Step on someone accidentally?

Myth TFL:
River of Blood
Index Myth TFL:
The Last Battle


Written and compiled by the Myth Nontoxic crew.


Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.


| Index | Journal | Field Guide | Relics | Delusions | Encyclopedia | The Asylum |

Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.

Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic™ webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic™ munkies - you know who you are.

No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.

Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
 
[ 2241688 ]
[ 260023 ]