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Myth II:
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Index Myth II:
A Murder Of Crows

THE SUMMONER
The Summoner

Monday April 20, Inside the Tain

Once we were inside the Tain, The Deceiver explained its importance and what we must do here. I must admit that I was somewhat distracted, however. This place is wholly outside of my experience. The air is cool and very dry and has a metallic taste. There are sections of cave wall that merge seamlessly with emptiness. Looking into these voids brings on feelings of nausea and I cannot shake the feeling that we are being watched.

The Tain was supposed to be the final resting place of the Myrkridia, but The Summoner has been inside the shattered artifact for five months now, slowly resurrecting their entire race. To think of it makes me shudder, and even now the Myrkridia spread across the Province like fire across a dry field, leaving death and blackened ruins in their wake. We must stop him now.

By all accounts, Soulblighter butchered the entire population of Strand looking for The Summoner. How he knew where to look for him, or even how, is unclear. It is obvious that Soulblighter did not have access to the Total Codex. If he did, it would have led him right to the man. Instead, he tortured and killed nearly every living soul within three weeks travel of that ill-fated city before finding him.

The Deceiver has brought us here to kill The Summoner. The ruin he will bring about if allowed to remain alive is unconscionable. This alone dictates that he must die.

 

Go to the Field Guide Entry documenting this level's easter eggs and points of interest with pictures.

Mission Objective: The Tain is filled with obstacles and traps. You'll need Dwarves and The Deceiver to get through. Keep them alive. Find and kill the Summoner.

Notable Quote: "Insolent whelp, your deeds gather to you not glory but suffering and death!"

Notes: The Smiths of Muirthemne were Dwarves, which is why only they can manage the traps inside the Tain.

The following are the pregame pics for this level.

Pregame Pic
"Once we were inside the Tain, The Deceiver explained its importance and what we must do here. I must admit that I was somewhat distracted, however. This place is wholly outside of my experience. The air is cool and very dry and has a metallic taste. There are sections of cave wall that merge seamlessly with emptiness. Looking into these voids brings on feelings of nausea and I cannot shake the feeling that we are being watched."

I wonder about that last line; watched by who? (or should I say... by whom?)

 

Pregame Pic
"The Tain was supposed to be the final resting place of the Myrkridia, but The Summoner has been inside the shattered artifact for five months now, slowly resurrecting their entire race."

I have to wonder, just who was this Summoner guy? What kind of lunatic would ressurrect the Myrkridia?

 

Pregame Pic
"To think of it makes me shudder, and even now the Myrkridia spread across the Province like fire across a dry field, leaving death and blackened ruins in their wake. We must stop him now."

 

Pregame Pic
"By all accounts, Soulblighter butchered the entire population of Strand looking for The Summoner. How he knew where to look for him, or even how, is unclear. It is obvious that Soulblighter did not have access to the Total Codex. If he did, it would have led him right to the man."

 

Pregame Pic
"Instead, he tortured and killed nearly every living soul within three weeks travel of that ill-fated city before finding him."

If you win this level you see your forces teleporting into Soulblighter's camp.

Loss Screen

Now that's foreshadowing.

If you lose this level you see a Myrkridia adding your skulls to the pile.

Loss Screen

Hey, rastafarian 'Krid! Nice dreads man.

Myth II:
Relic
Index Myth II:
A Murder Of Crows


Written and compiled by Forrest.


Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.


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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.

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