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RELIC
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Sunday April 19, Forest Heart
The old journal records that, during the Great War, Soulblighter trapped the
Legion inside an artifact called the Tain. After two days of searching, the
avatara Murgen discovered a secret exit. At the cost of his own life, he was
able to free the Legion by shattering the Tain from within.
When Soulblighter fled after the Tain was destroyed, he must have taken some part
of it with him, knowing that even a tiny fraction of the artifact would be useful
in the future. Fate alone kept him from getting a sixty year head start on us.
Had The Summoner been born during that earlier age, final victory would have
belonged to the Fallen Lords.
King Alric has sent us with The Deceiver to find a piece of the shattered Tain.
Once found, The Deceiver will lead us through its broken passages to find The
Summoner and cut off Soulblighter's access to the Myrkridia.
We have been looking for almost a week now without luck. There are those among
us who feel that we are wasting precious time and manpower - that it will never
be found. The Deceiver has no such doubts. He says he can feel it calling to
him.
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: Retrieve the Tain Shard.
Notable Quote: DECEIVER: "Mmm... we are very near, I think."BOWMAN: "He's been saying that for five days."
Notes: That mention about the Relic calling to the Deceiver; in the Myth:TFL level "Heart of the Stone", there is also a mention of powerfull artifacts calling to the wicked and discontent. I guess the Deceiver isn't such a good guy afterall, then. |
The following are the pregame pics for this level. |
"The old journal records that, during the Great War, Soulblighter trapped the
Legion inside an artifact called the Tain."
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"When Soulblighter fled after the Tain was destroyed, he must have taken some part
of it with him, knowing that even a tiny fraction of the artifact would be useful
in the future."
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|
"We have been looking for almost a week now without luck. There are those among
us who feel that we are wasting precious time and manpower - that it will never
be found. The Deceiver has no such doubts. He says he can feel it calling to
him."
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If you win this level you see a Heron holding the Tain shard on his sword.
Doesn't it look like he's in the mouth of a cave? But there's still trees in the background. Where is he?
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If you lose this level you see your forces lying dead at the foot of a tree.
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Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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