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FLIGHT FROM COVENANT
THE WATCHER RAZES THE RUINS OF COVENANT IN SEARCH OF THE TOTAL CODEX. |
Monday September 15, Shepherd's Gate, Covenant
The Watcher has entered Covenant from the north, and his tireless
undead are raping the old city a second time; tearing down what
few structures stand in their way, and choking the sky with dust
and smoke. That he wants the book which now rests at the bottom
of my pack is clear.
Against my better judgment, I opened the Codex last night to a
random page and read about the life of a man not yet born, who
would resurrect the Myrkridia and visit horrors on the world without
equal in history or myth. I believed every word. I have resolved
to destroy the thing before allowing it to become an instrument
of the Dark.
Mauriac is on his feet now, talking to the men. We met him and
a few other survivors of the first expedition hiding in a collapsed
cellar a few hundred feet away from the outer wall, and joined
them for a brief rest until dawn.
Mauriac was prince regent here during King Alric's adolescence,
and knows of an underground tunnel just outside the city which
leads to Shoal, a village four miles away down the coast. The
King's family used it to escape Covenant when Soulblighter leveled
the city twelve years ago, and today we hope it will help us elude
the Watcher. |
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: Escort the Journeyman carrying the Total Codex to the hidden
tunnel outside of Covenant.
Notes: We see Soulblighter for the first time and take a tunnel home.
Notable Quote: "Damn, we should have gone around them!" |
The following image was a pregame illustration that was cut from the final release. |
"Mauriac is on his feet now, talking to the men. We met him and
a few other survivors of the first expedition hiding in a collapsed
cellar a few hundred feet away from the outer wall, and joined
them for a brief rest until dawn."
This graphic shows the survivors of the first expedition inside
the collapsed celler. |
Again we don't learn anything new, but at least the pictures are
cool.
Flight From Covenant Theories
The journal entry for this level provides more foreshadowing than
any of the others. This paragraph tells more about Myth II than
any other text in Myth I, save perhaps the entry before Shadow
of the Mountain
"Against my better judgment, I opened the Codex last night to a
random page and read about the life of a man not yet born, who
would resurrect the Myrkridia and visit horrors on the world without
equal in history or myth. I believed every word. I have resolved
to destroy the thing before allowing it to become an instrument
of the Dark."
We know the Myrkridia are in Myth II (formerly known as "Feebs"
or "Trogs" by the Myth community, also called "those wearwolf
things" by Myth Irradiated and "those evil bird-footed things"
by Vorracious Rabbits). But then, who is the unborn man who ressurects
them? And what role, exactly, do they play? |
If you win this level you see a warrior in the library with the head on a pedestal.
If you lose this level you see the same screen as in the last level.
Whats with The Watcher's little jesters kelt with the dangling
bells?
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Written and compiled by the Myth Nontoxic crew. |
Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
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Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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