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THE SIEGE OF MADRIGAL
THE COMBINED ARMIES OF THE NORTH ATTACK SHIVER BY SURPRISE. |
Friday August 8, Otter Ferry
Our vanguard has crossed the Scamander unchallenged and remains
hidden on the southern bank of the river. Their assault will begin
two hours after midnight against Shiver's right flank, at the
same time the Madrigal garrison throws open the Gate of Storms
and attacks her from the front.
But I won't be anywhere near Madrigal when this happens. An hour
before the main attack a small group of men and I will head in
the opposite direction and strike at the enemy camp alone, hoping
to divert forces and attention from the city before the real battle
begins.
The plan is to fight our way across a bridge and into the captured
village of Comfort. From there we'll locate the enemy camp and
create as much of a diversion as possible.
Every thrall that remains in the camp to deal with us is one less
that our main force must hack to pieces at Madrigal. |
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: Find the main enemy force and draw them back to the bridge in
Comfort.
Notable Quote: "What's that smell?" |
The following image is an actual pregame pic that was cut from the final release. |
This one depicts the Legion as they approach the bridge at the
beggining of the level that leads to the occupied town of Confort. |
Again we don't learn anything new, but at least the pictures are
cool. |
If you win this level you see the your party cheering at the success of your diversion as an
army of undead follow you across the bridge and further away from
where the rest of the legion will be attacking.
When you lose you see the souless that ambushed you when you first tried to cross the
bridge standing over your punctured corpses in the middle of the
town.
Apparently in this scene the troops never even made it to the
wight ambushes because there are no signs of explosions around.
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Written and compiled by the Myth Nontoxic crew. |
Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
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