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WITH FRIENDS LIKE THESE
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Sunday February 1, The Twelve Duns, south of Rhi'ornin
The Deceiver is deranged, of this I am absolutely convinced. He has brought
us here, to The Twelve Duns, closer to the Trow demesne than any sane man has
dared in two generations. We are a mere four hours march from the lost city of
Rhi'ornin.
The Deceiver claims to be held in high regard by the Trow as a being of "furor
poeticus". He has told us of their battles against the Myrkridia and believes he
can win the Trow to our cause.
Apparently the Trow are not convinced that our race is worth fighting for, but
they have agreed to do battle with Soulblighter for one year if we can defeat
them in a game of their devising. The Trow have placed six flags on the field
and, if we can control the majority at the end of a period of time that they deem
fair, they will assist us. To wit, we shall send forth our best warriors to do
battle with the Trow.
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: After twelve minutes, you must control four or more flags. If at any time you control all six flags, you win.
Notable Quote: "We've won lads! Haggis all 'round! And a little scotch too!"
Notes: On Legendary, if you kill all three Trow, a bunch of other Trow come along and kick your arse up and down the battlefield. |
The following are the pregame pics for this level. |
"The Deceiver is deranged, of this I am absolutely convinced. He has brought
us here, to The Twelve Duns, closer to the Trow demesne than any sane man has
dared in two generations. We are a mere four hours march from the lost city of
Rhi'ornin."
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This pic is never shown in the game, though it is present in the tags. |
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"The Deceiver claims to be held in high regard by the Trow as a being of "furor
poeticus". He has told us of their battles against the Myrkridia and believes he
can win the Trow to our cause."
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|
"Apparently the Trow are not convinced that our race is worth fighting for, but
they have agreed to do battle with Soulblighter for one year if we can defeat
them in a game of their devising. The Trow have placed six flags on the field
and, if we can control the majority at the end of a period of time that they deem
fair, they will assist us. To wit, we shall send forth our best warriors to do
battle with the Trow."
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If you win this level you see your triumphant zerks holding a flag up.
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If you lose this level you see an angry Trow clutching a flag.
What's the matter, stub your toe on one of my zerks?
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Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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