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SALVATION
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Monday August 25, Willow Creek
I can hardly believe what I have just witnessed. As we approached the village
of Willow Creek, we saw what appeared to be a band of ruffians terrorizing the
peasantry. If only it had been so. We rushed to the fray and were able to save
a handful of people from the wretched claws of the walking dead.
Although many of the surviving townsfolk fled the area, those that remained were
intent on seeing to our needs and mending our wounds. One man said he was
tending his livestock when he saw the creatures spill out from an overgrown trail
that leads to an ancient nearby cemetery. Another villager, a small girl not yet
old enough for the fields, said that she had seen brigands take her father and a
few others in the direction of that trail.
Cruniac immediately sent scouts to scour the area near the trail for the missing
villagers. They returned just before sundown to tell us there were some men
holding captives at the cemetery. Upon hearing the news, the survivors begged us
to help free their kinsmen.
We take our leave in a few minutes..
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: Somewhere within the cemetery are captive villagers. Locate and free them. Escort them to safety..
Notable Quote: "Damn, this weather cuts right to the bone."
Notes: Bungie is dead! (Again). See the Field Guide. |
The following are the pregame pics for this level. |
"I can hardly believe what I have just witnessed. As we approached the village
of Willow Creek, we saw what appeared to be a band of ruffians terrorizing the
peasantry. If only it had been so."
"Pardon me, I don't suppose that I couldn't eat your brains?" |
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"We rushed to the fray and were able to save
a handful of people from the wretched claws of the walking dead."
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"Although many of the surviving townsfolk fled the area, those that remained were
intent on seeing to our needs and mending our wounds."
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|
"One man said he was
tending his livestock when he saw the creatures spill out from an overgrown trail
that leads to an ancient nearby cemetery. Another villager, a small girl not yet
old enough for the fields, said that she had seen brigands take her father and a
few others in the direction of that trail."
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"Cruniac immediately sent scouts to scour the area near the trail for the missing
villagers. They returned just before sundown to tell us there were some men
holding captives at the cemetery. Upon hearing the news, the survivors begged us
to help free their kinsmen."
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If you win this level you see disappointed Ghasts watching their dinner run away.
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If you lose this level you see your poor men being turned over to Baron Kildaer.
"You like my floor? I just had it waxed."
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Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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