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SALVATION |
This is level two of Myth II: Soulblighter. |
Go to the Journal for literature and interpretation of the level. |
There's pretty much only one strategy you can take on this level. You kill the first pair of guards, free the villagers, and run.
About the only choices you have are whether to try and let the villagers out when the guards are away and see how far you can run
before they catch up, or just to kill them all where they stand and let the villagers run for it. The former is the easier, recommended
strategy, though Mythmasters would do well to follow the lattter.
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The first interesting thing on this level is the signposts. What's so interesting about signpost? Well these ones are remarkably
detailed, and point accurately back toward Willow Creek and ahead to the graveyard Fosgarach Rullick. Juan Ramirez's last name features on one of
these signs. |
The second interesting factoid is the headstones of Myth II team members lining the edges of the graveyard. Here we see Frank Pusateri... |
...Paul S. Clift... |
...Juan Ramirez... |
...Bob Settles... |
...David Bowman...
("I'm sorry, Dave, but I can't let you jeapordise the mission..." [BLAM]) |
...Jonathan Haas... |
...Konrad Sherinian... |
...Tuncer Deniz... |
...Mark Bernal... |
...and Jason Regier. Note that these last three are separated from the previous seven, and are larger, as they bear the names of the more
senior Bungie employees. |
The last thing to note is that all four villagers here are all named "Rurik", because on the next level, one of them (named Rurik) has to
lead you to Tallow. But, of course, we don't know that by this point, and if the script had it so you only had to save the one named Rurik,
then that would raise some questions. (You do only need one of them to survive, however).
So they are all named Rurik, but with honorifics. Honorifics like "Rurik the Portly", "Rurik the Daft", "Rurik the Elder", and "Rurik the
Lame". I think I saw that last one on Bungie.net once... |
Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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