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THE MESSENGER
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Fenris of Ruewood,
First, tell neĠRic that I am sorry for his loss. The entire
Dukedom appreciates the sacrifices his people have made in their
fight against the Banded Wasps and the mysterious and powerful
sorceress that commands them. Their suffering will not go
unremembered, nor will it be in vain.
I know that there has been much mistrust between us. As a boy, I
remember my father speaking of your bravery and valor; you were his
most trusted general. But after he was killed in that final battle
against the Fiend, I could not forgive you. I hated you then.
When Kyrand, the most powerful sorcerer in a generation, fell in
battle and you resigned from the army, I even suspected that you
had betrayed and killed him.
However, I have seen your valiant efforts against the Banded Wasps
and I have heard of the sacrifices you have made in defense of us
all. I know now that I misjudged you, Fenris. You are not the
vile betrayer I took you for.
This realization comes at a time when I have a great need for
allies. I believe that there is a plot to assassinate me, incited
by that devil Kyrilla. I fear that some of my chief advisors are
involved, and I do not know who to trust. Since you have not been
at court for years, I can trust you to help me repel this latest
attack.
The messenger I sent will bring you to the beachhead at Cavanaugh,
where I will meet you in secret. Please come and help me in my
hour of need.
By my hand,
Baron Geoffrey Volsung
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Go to the Field Guide Entry documenting this level's easter eggs and points of interest with
pictures.
Mission Objective: Find your way to the retired warrior's cabin somewhere in these woods.
Notable Quote: "ne'Ric, it is some foul magic meant to trick us! Run!"
Notes: Badlands screwed up; the Warrior Ghosts have no new flavors. |
The following are the pregame pics for this level. |
"By my hand,Baron Geoffrey Volsung "
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"The messenger I sent will bring you
to the beachhead at Cavanaugh, where I will meet you in secret.
Please come and help me in my hour of need."
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If you win this level you see Four Bear and Fenris.
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If you lose this level you see Kyrilla.
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Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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