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WILLOW CREEK |
This is level one of Myth II: Soulblighter. |
Go to the Journal for literature and interpretation of the level. |
This level is so phenominally easy and straightforward that I won't even bother mentioning any strategy to use. So lets get
right down to the interesting bits, shall we?
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The first thing you will notice is a rather large windmill. This is the first piece of animated scenery scene in Myth. You would
already have seen it in the tutorial though, so lets skip ahead to more important stuff... |
...like target dummies. Haven't seen any of them since Sons of Myrgard. Well, and that training level again, but lets not count that.
This fellow is the only one of his kind on this level, and you can find him acting as a scarecrow in the garden to the northwest. |
Now this fellow's got the right attitude. "Walking dead? Bah. All I need is me ol' fishin' rod an' a can o' worms." Not gonna catch much
in that little trickle of a creek, though. |
Bungie has opened shop in Willow Creek! No doubt this ale house, bubbling over
with the sounds of drunken peasants washing away their fears of utter annihilation, is merely a front for a vast
empire intent on conquering the lands with the intoxicating power of Surly Dwarf Ale. |
Ah, and the crowning piece of Willow Creek. The Outhouse. What would the citizens of Willow Creek ever do without it? |
"This elevator only goes to the basement! And someone made an aaaawful mess down there!" |
Addendum: I noticed while playing this level again last night that the villager who runs past you at the beginning actually
stops and vanishes in plain view, instead of running off the map and vanishing like most do. |
Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.
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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.
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Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic munkies - you know who you are.
No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.
Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
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