Bungie.org Loading, Please Wait... HOME
L e g e n d s   &   L o r e
Myth TFL:
Heart of the Stone
Index Myth TFL:
Sons of Myrgard

THE SMITHS OF MUIRTHEMNE This is level sixteen of
   Myth: The Fallen Lords.
Go to the Journal for literature and interpretation of the level.
Fear these obelisks. They may look nice but they can shoot lightning in rapid bursts that will destroy all your units.

LIGHTNING TOWER

When you first approach them they look harmless enough, but as you get close they will glow and make a menacing hum. Get much closer then that and you are toast. You will have to get past them to find what you need to exit the Tain.

The lightning towers are based on the broadcast power system used ages ago by the Power and Mana Utilities Company of Muirthemne (PaMUCoM), which is known for the embarrassing power outage during Connacht's coronation ceremony. (Too many people had their crystal balls turned on at the same time.)

If you are having trouble getting past the lightning towers then highlight the text below for clues:

Hint ---> The towers have 3 states: off, ready, and on.
Still unclear? ---> Try sending one unit to make a tower go into the ready state and leave it there. Then go explore the rest of the level.
Can't figure it out still? ---> If you approach a tower and it doesn't go into the ready state, then something must be keeping it from turning on.
Ok, here it is exactly: ---> When one tower is in the ready state, the others won't activate because the glowing one is draining all the power.

You can also sneak past the first tower on the right with all your troops though you only need to send across a zerk to take care of the spiders and a dwarf.

 

Myth TFL:
Heart of the Stone
Index Myth TFL:
Sons of Myrgard


Written and compiled by the Myth Nontoxic crew.


Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.


| Index | Journal | Field Guide | Relics | Delusions | Encyclopedia | The Asylum |

Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.

Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic™ webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic™ munkies - you know who you are.

No portion of this website may be reprinted without explicit permission from Bungie.org, unless it is content created and submitted by you. By submitting content to this site, you grant Bungie.org the right to use it as they see fit, unless otherwise negotiated in writing.

Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
 
[ 935249 ]
[ 124165 ]