Myth@Bungie.Org

Monday February 26th 2001

Idiot Collective releases 'MythCHESS' { Lophan }

More plug-in PR:
MythCHESS v1.0
A series by Elijah ~idiot~

The most innovative map ever designed has been revealed to the Myth community! Every possible step was taken to make sure that the chess style of gameplay was ported to the Myth II engine, and every effort has been made to make sure that the netgame scripting works seamlessly. Two meshes have been included, one with regular Myth units, to give a more 'BattleChess' feel, and a nostalgic Chess mesh with original chess pieces!

Features include:

  • Instant Pawnswapping (Pawns are auotmatically traded for the highest point piece your opponent has...)
  • Scripted Turntaking (At the Legendary Difficulty level, players are forced to take turns...)
  • Retextured Models (Used to indicate whose turn it is, they light up!)
  • New Sounds sanctioned by MacSoft (Thanks MacSoft!)
  • Easter Eggs (Cheering Peasents, dwarfs playing chess against each other...)
  • New Scenery! (Hehe, look closely, you may see it...)
  • New Units! (The chess pieces are very cool...)
Check it out at The (new & improved) Mill or at The Idiot Collective site!