Myth@Bungie.Org

Thursday January 25th 2001

Valley of Ruin Plugin PR { Lophan }

Here's a little PR about an upcoming plugin from Deadman:
"I'm working on another new map for Myth: TFL, titled 'Valley of Ruin'. Presently, it's just in alpha, but a public release could be done in as little as a month. It's a large scale multiplayer map, with a posibility of a solo level built in.The map is essentially a giant valley with a network of rivers cutting through the middle of it. The map is larger than 'If I had Trow' by about 30%, and I'm currently planning to have it feature 2, 4, 5 and 8 start meshes (very similar to The Vessel's mesh layout www.m-i-a.net/vessel). The map will also feature some converted Myth2 units, as I'm working on project Magma as well and I have access and permission to use those units. As far as unit sets go, I'm sticking with the classics: Either desert or creep for light 2 team, trow for dark 2 team, Carnage dark for dark ffa, grave for light ffa, etc. There may be some other variants as well. Unlike vessel, this map will not stress the game engine in any way differently from standard Bungie TFL maps."
Sounds interesting. We'll keep you informed as to the progress of this project and many others. As always, fulfill your Myth TFL & Soulblighter (and the soon-to-be Wolf Age) plugin cravings and stop by The Mill.