Myth@Bungie.Org

Wednesday January 10th 2001

What we know so far about Myth III { Lophan }

I'm sure that you've already seen most of the following information, but I wanted to sum up the most recent stories and releases about the upcoming Myth III:

Gathering of Developers has officially announced the creation of the prequel to the Myth Series (by Bungie) by start-up developer Mumbo Jumbo (headed up by Scott Campbell and former Ritual programmers Mark Dochtermann and Ron Dimant). The story centers on Connacht, the emperor who defeated the Myrkridia and the Trow and delivered the West from their evil clutches. Project lead Scott Campbell quotes, "This game will allow you play in the dangerous and fantastic past of the Myth world, where many secrets will be revealed about the world of Myth and it's future. And, you'll be able to play Soulblighter when he was a good guy. How cool is that?" Very cool, indeed...

Mumbo Jumbo claims that Myth III: TWA (while using the Myth II: SB game engine) will feature true 3D characters, a storyline reminiscent of the well-spun tales of the first two installments, as well as an enhanced graphical engine which includes "procedural foilage" (?) and deformable terrain. Skeletal animation is also mentioned which should further enhance the realism of combat that we all know and love. Needless to say, Myth III will also support all of the latest and greatest 3D technologies available for all platforms (those being Windows, Mac OS 9 as well as Mac OS X). Multiplayer is also promised (as if Myth could do without it!) and some new concepts on team play are in development as well. A supposed shot of the "new" soulless is available at Bungie Sightings thanks to our very own Freewill, even though, as our resident Myth officianado Forrest has noted, that soulless were creations of Soulblighter and therefore could not exist...

Mumbo Jumbo is on a very aggressive timetable and is shooting for a October 2001 simultaneous release for both Windows and Macintosh. Further news to follow as it comes available.

Boy oh boy... 2001 is going to ROCK!

Special thanks to GameSpy and Inside Mac Games, and others who unwittingly contributed the information used in this post.