Myth@Bungie.Org

Saturday June 24th 2000

Creation Releases 'Separation Of Ages' { Pie-rat }

In proof that Creation is alive & well & still doing what we do best, we would like to announce "A Seperation of Ages"

This project is a two-map solo/Multiplayer scenario. It tells of the challenges of warrior friends Gwyon & Seven Wind. The 2 maps take place in the same setting, but in a time lapse of 800 years. I'll leave the story line which makes this work a mystery until you play the solo's. The Multiplayer Meshes are all 8-start FFA's. The unitsets on the meshes all vary considerably & also feature several Slugfest varient meshes. Testing on these maps with members of MoR, #CP# & MWC representatives have shown to feature challenging use of Water Channels which segment sections of the map & allow for tricky Thrall/Wight attacks. These "Thall Highways" also tend to instigate fast action & tend to funnel multiple teams down into the limited number of approaches to the flag. Watch your front, watch your back..... oh, watch your sides too.

People have been asking for some more varied approaches to FFA meshes. We think this will start fullfilling some needs for action & different approaches to play. You can grab "A Separation of Ages" & all our other releases on the Creation website at http://www.creationgames.com

We'll see everyone online.