Myth@Bungie.Org

Saturday May 27th 2000

The Legend of Gor-Ash { Forrest }

C&P from Creation, with slight editing for tense:
Creation's first map and the first [third-party] solo map ever made for Myth2 was "The bre'Unor Attack." The Legend of Gor-Ash is a prequel to that map and a tribute to it.

Don't be fooled by this modest premise, however.

Legend of Gor-Ash [exceeds] anything we've ever done before. It is almost a Total Conversion. The fir'Bolg, your enemies, have been totally remodeled, and stocked with more weapons than just a bow and arrow. Now, Huntsmen armed with spears and leading brown wolves into battle, and fir'Bolg Mercenaries armed with swords and shields will attack you and defend their general from your onslaught. In addition to bre'Unor and grey wolves, you will wield what many have called simply the coolest new unit ever to be put into the Myth2 engine - a wicked-looking bre'Unor shaman with a primary magic attack and a special ability healing. Gor-Ash, the leader of the bre'Unor, has also been given an all-new look.

The missions range from defense, to assassination, to annihilation. There is even a secret level that lets you control the awesome new fir'Bolg army.

The story meet[s] the standards set by Bungie and Chimera, with great new art and voice / music narrations. The gameplay [is] new and unparalleled, and the ambience, the gory reality of the savage bre'Unor, will blow you away.

One more thing... This [is] Creation's entry in The Mill's solo map contest.

Having beta tested this, I can guarantee you that it kicks all ass up and down the countryside. Go get it now at the Mill!