Myth@Bungie.Org

Tuesday March 14th 2000

Creation Announced Barbarian Valley { Forrest }

This just in from Ares (why don't I get these PRs sooner?):
Creation releases Barbarian Valley

Clem's Barbarian Valley is a large 2-team or 4-team map set along the banks of a dried riverbed. It has your typical work-a-day unitsets of Light 2-team, Light 4-team, Dark 2-team, Dark-4 team, and a RiP-style unitset. However, Barbarian Valley is not your run-of-the-mill (no pun intended) map. It is unique due to two additional, very special meshes.

"Valley of Nostalgia" is a two-team multiplayer mesh, with all the physics on this mesh changed to those of Myth: The Fallen Lords! This means no unit clumping, unpredictable , bouncy molotov cocktails that can get relit and blasted by other explosions, less-accurate archers, and cool thrall deaths.

"Contest of Champions," the solo mesh from BadThrall, also uses TFL physics. It and "With Friends Like These" are the only solos scripted with the behavior of netmaps, but while WFLT was a team game, Contest of Champions can be thought of as a FFA. Take the crystals from your evil brothers, promoting the battles between them and bring them back to your flag to win, while the brothers try to take yours. The map is very large scale, with upwards of 600 enemy units and constant battle.

Go get barbarian valley today from our site, where you can also find screenshots, or from The Mill.

Tho I am Creation, I can't comment on this map as I had nothing to do with it. But it's a Creation project, so it's bound to be great!