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Pathways Connections       Pathways Into Darkness has given Story hounds many clues into Marathon's storyline. Let's see if it will do the same for Myth.

Compiled by Lophan.
 
Pathways into Darkness - Myth

The venerable Hamish Sinclair has established several links between Bungie's first major game, Pathways Into Darkness, and Marathon. Might there be a connection between Myth and Pathways? Until I received Christopher Powell's email I would have said no.

By pure chance I stumbled across a PBS special on the city of Copan and something twigged. A quick jaunt to the library later, I confirmed my suspicion - some members of the ancient Mayan nobility had names like "Lady Six Sky" and "18 Jog Jaguar", names that strongly resemble the Journeyman names in Myth (i.e. start with numbers, feature an animal's name, etc.). I had thought that Myth represented a complete break from the Pathways/Marathon Universe, but evidently there's some kind of link between the Empire of the Cath Bruig and Classic Mayan civilization of the Yucutan Peninsula and, of course, the Yucutan was where that pyramid in Pathways and its slumbering Cthulhuian god was located ...

Uh oh.

SteelClasher writes to us with a fascinating theory suggesting Myth and Pathways are directly linked.

Say that Balor's head was thrown into the great devoid. Then a new civilization comes along and sees this evil spewing hole. Perhaps they built a temple on it to contain the evil which was balor's head slowly morphing into what they thought was the "dreaming god"? and the bottle that The german soldiers were looking for that held some great power... could it have been the tain? Trapped far underground? And the area around the temple in PID was noted to be jungle. Very similar to the swampy area and thick vegetation around the devoid. Which itself had NO vegetation near it like the temple.

This one's definitely "out there", but food for thought.

SteelClasher writes again, this time about the similarities between PiD zombies and Myth Myrmidons, among other things...

The zombies in PID are very similar to myrmidons. They both attack at about the same speed and both turn to dust when they die and especially, BOTH ARE SKELETONS! The vial in the game released some sort of unstoppable creature,(Myrkridia maybe?) Plus, ghols are similar to skitters, short, fast, and easy to kill, The phantasms resemble soulless.

My great shame is that I've never played PiD, so I can't comment. Maybe you can.

Hamish Sinclair tips us off to a discussion about Pathways and Myth that appeared on his site several months ago, before Myth had been released.

You can read the whole discussion in the entry for September 15, 1997 here.

Among the interesting facts revealed in the discussion:

Around September 1997, Bungie's website started advertising Pathways with this catch line:

Pathways Into Darkness
The original Bungie 3-D adventure game.
Solve the riddles of a thousand years and save humanity. [first noticed by Jim Mitchell's Pathways Into Darkness Story Page]

No mention of "riddles of a thousand years" is made in the actual game, Bungie simply tagged it on right before Myth was released. As Hamish remarks:

Whether this is a deliberate attempt to tie all 3 games with a millennia theme who can tell?



Found anything we've missed? Got a theory that fits? Have a correction to make?
Please post it in The Asylum so others can add their ideas and thoughts.


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Legends and Lore is really Forrest's baby, though Gholsbane probably does more work on it nowadays. It also contains a lot of work from the Myth Nontoxic days whose exact authors have been lost or forgotten. Some of these lemurs include Joshstar, Orange, Lacrymosa, and poena.dare. Original "Journal of the Legion" concept by poena.dare and Hamish Sinclair. Other authors are credited as appropriate in their individual articles.

Myth at Bungie.org is now maintained almost entirely by Gholsbane and Zandervix; Forrest is (theoretically) still around calling the shots when he can be bothered to check his email, and Claude, as always, OWNZ U. Original Nontoxic™ webpage design copyright (c) 1998 by Joshstar; updates and revisions mostly by Forrest. Many thanks to all those old Nontoxic™ munkies - you know who you are.

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Myth: The Fallen Lords, Myth II: Soulblighter, and all materials derived therefrom are trademarks and copyrights of Bungie Software Products Corporation (now Bungie Studios, a wholly owned subsidary of the Microsoft Corporation). We are not Bungie; we are an independantly run fan organization who Bungie has been so kind as to not sue for using their trademarked name in our domain. The Myth franchise is now owned by Take Two Interactive; Myth III: The Wolf Age is a trademark/copyright of Mumbo Jumbo, Inc., and is published by Gathering of Developers and MacSoft - none of whom are associated with us.
 
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